rgl2gltf: Read and Write '.gltf' and '.glb' Files

The 'glTF' file format is used to describe 3D models. This package provides read and write functions to work with it.

Version: 1.0.3
Depends: R (≥ 3.5.0)
Imports: jsonlite, rgl (≥ 0.108.43), grDevices, R6, base64enc
Suggests: rmarkdown, knitr, misc3d, V8, manipulateWidget, png, jpeg
Published: 2022-08-19
DOI: 10.32614/CRAN.package.rgl2gltf
Author: Duncan Murdoch [aut, cre], Morten S. Mikkelsen [cph]
Maintainer: Duncan Murdoch <murdoch.duncan at gmail.com>
BugReports: https://github.com/dmurdoch/rgl2gltf/issues
License: GPL-2
URL: https://github.com/dmurdoch/rgl2gltf
NeedsCompilation: yes
Materials: README NEWS
CRAN checks: rgl2gltf results


Reference manual: rgl2gltf.pdf
Vignettes: Shininess in OpenGL 1 versus glTF PBR


Package source: rgl2gltf_1.0.3.tar.gz
Windows binaries: r-devel: rgl2gltf_1.0.3.zip, r-release: rgl2gltf_1.0.3.zip, r-oldrel: rgl2gltf_1.0.3.zip
macOS binaries: r-release (arm64): rgl2gltf_1.0.3.tgz, r-oldrel (arm64): rgl2gltf_1.0.3.tgz, r-release (x86_64): rgl2gltf_1.0.3.tgz, r-oldrel (x86_64): rgl2gltf_1.0.3.tgz
Old sources: rgl2gltf archive


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