rayvertex: 3D Software Rasterizer

Rasterize images using a 3D software renderer. 3D scenes are created either by importing external files, building scenes out of the included objects, or by constructing meshes manually. Supports point and directional lights, anti-aliased lines, shadow mapping, transparent objects, translucent objects, multiple materials types, reflection, refraction, environment maps, multicore rendering, bloom, tone-mapping, and screen-space ambient occlusion.

Version: 0.3.3
Imports: magrittr, Rcpp (≥ 1.0.6), grDevices, rayimage, png, digest
LinkingTo: Rcpp, spacefillr, RcppThread, rayimage
Suggests: Rvcg, magick, raster
Published: 2021-10-10
Author: Tyler Morgan-Wall ORCID iD [aut, cph, cre], Syoyo Fujita [ctb, cph], Vilya Harvey [ctb, cph], G-Truc Creation [ctb, cph], Sean Barrett [ctb, cph]
Maintainer: Tyler Morgan-Wall <tylermw at gmail.com>
BugReports: https://github.com/tylermorganwall/rayvertex/issues
License: GPL (≥ 3)
Copyright: file inst/COPYRIGHTS
rayvertex copyright details
URL: https://www.rayvertex.com, https://github.com/tylermorganwall/rayvertex
NeedsCompilation: yes
CRAN checks: rayvertex results

Downloads:

Reference manual: rayvertex.pdf
Package source: rayvertex_0.3.3.tar.gz
Windows binaries: r-devel: rayvertex_0.3.3.zip, r-devel-UCRT: rayvertex_0.3.3.zip, r-release: rayvertex_0.3.3.zip, r-oldrel: rayvertex_0.3.3.zip
macOS binaries: r-release (arm64): rayvertex_0.2.3.tgz, r-release (x86_64): rayvertex_0.3.3.tgz, r-oldrel: rayvertex_0.3.3.tgz
Old sources: rayvertex archive

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